The Battle at Kemble's Cascade: Cetus (2015)

Spelafbeelding 419cd83f969d1b1001969da543f9073f_thb.jpg 🔎
Speeltijd: 75
Min. Leeftijd: 13
Spelers: 1 - 5
Uitgever: Filosofia Éditions, Z-Man Games
Ontwerpers: Olle Tyrland, Anders Tyrland
Kunstenaars: Chris Quilliams, Philippe Guérin
Mechanismen: Hand Management, Simultaneous Action Selection, Grid Movement, Modular Board, Team-Based Game

The Battle at Kemble's Cascade: Cetus features a huge Lovecraftian eel that serves as an intermediary boss level during the game.

Cetus appears following the asteroid stage and sits at the top of the screen (as a temporary sixth row) while the wormhole stage scrolls normally below it.

At the beginning of each round, Cetus draws from its own "boss" sector card deck, revealing either a wormhole or a burst bomb. To determine which column receives this payload, draw from the regular sector card deck and match its special icon to the corresponding boss segment.

Cetus sticks around long enough to dump two bombs and two wormholes onto the star field, then it takes off. This beast is worth a fair number of points and bellonium, but its head and belly are immune to Gamma, so you need alternative methods to take those out.



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ag.gameitem.lastUpdated: 2025-05-07 04:20:11.175